Archive for the ‘conferences’ Category

“Designing Social Cities of Tomorrow” workshop – presentation notes

February 19, 2012

On February 17, the international  “Social Cities of Tomorrow” conference was held in Amsterdam. Prior to this conference, a three-day “Designing Social Cities of Tomorrow” workshop was held in which international participants from various professional backgrounds collaborated with local stakeholder organisations on 4 real-world urban cases: Urban Pioneers Zeeburgereiland (Amsterdam), Haagse Havens (The Hague), Strijp-S (Eindhoven), and Amsterdam Civic Innovator Network. On February 16, the results of this workshop were presented in a sold-out hall. Fortunately, I managed to get one of the last tickets. I was particularly interested in this workshop, as I thought it might generate some concrete ideas to help us co-create the new Tilburg Spoorzone. I was not disappointed, and really very pleased with the overall quality, originality, and feasibility of the ideas.

For the first three cases, quite detailed “how to do it” plans were unfolded, the presentation of the fourth case focused on the theoretical underpinnings of a civic innovator network. A good summary by Laurent Hubeek of the presentations  of case 1 & 2 can be found here, that of case 3 & 4 here. I took detailed notes during the case presentations. They’re rather rough, but I include them here to capture the atmosphere and as an additional recording of the insights presented. Hopefully they help to inspire further thinking.


Introduction

Hi-tech is increasingly influencing life in today’s cities.  ”Smart Cities” are hot.  The main problem with these visions: where are the people?! Can we use the same hi-tech to make the cities more social instead of (just) smart? The key question therefore is:  How can we use digital technologies to make our cities more social, rather than just more hi-tech?
Social cities: it’s not about a blueprint, but a design approach. It’s a way of thinking about cities that are highly technological, but which is not about the technology itself,  but about the people. Now,  how do you design for social cities? How do you engage and empower publics (groups of people) to act on communally shared issues?
The digital element leads to a qualitative shift:
  • There’s a new resource: the data the city is generating
  • Name issues in new ways, discover patterns, bring up/visualize new issues in ways you couldn’t do before
  • Engage people, give them a new sense of place (e.g. storytelling, urban gaming)
  • Ways how we organize ourselves: peer-to-peer organization around issues

Taking this into account, the questions posed to the teams were:

  • How can we get citizens to feel they belong and feel that the city belongs to them as well?
  • How do we design for ‘ownership’?
Case 1: TEMPLoT (= temporary plot)
 
Municipalities are plagued by having many unused vacant parcels.  Zeeburgereiland Amsterdam is a typical case. However, most of Europe is dealing with same issues. Key idea: “temporary” could become the stimulus.
Nothing is happening on Zeeburgereiland, it is literally a no go zone. The city idea was to make it available as a 10 year-lease for 1 euro. Why not make it much more temporary:  what  if the urban pioneer was only given the land for 365 days instead of 10 years? The temp architecture initiative wants experts to meet some place to advise new urban pioneers to do something “tomorrow”. These expert roles are: owner, developer, designer, manager. However, what if the urban pioneers are the experts? Individuals could start playing those roles themselves. To do so, maybe these urban pioneers don’t need a place but a platform? This system consisting of a website plus apps could be TEMPLoT.
Zeeburgereiland = 3,6 ha plot minus 15% infrastructure. Possible uses: Recreation? Entertainment, Amusement, Do Nothing? As the area is sandwiched between superdense neighbourhoods: what if its main use were a garden? It could provide a temp infrastructure consisting of private parcels, plus an area for a larger community “Contribution Zone”. Flex spaces  would be adjacent to private spaces, which can help in the building of mini communities. Manage the collective usage online via TEMPLoT.
Follow the seasonal life cycle: in December, start planning the temp infrastructure, in January, do the bidding process, after that the building and planting etc., use summer for enjoying festivals, then in October/November, do the clean up process. Coordination can happen online. The flex space is the negotiation space (through bidding) between the neighbours. Contribution zone: everybody has to contribute something there (time, energy, skills & knowledge, teaching, network, etc.). These contributions are visible in your online profile, so your neighbors know your involvement. Potential individual uses: relaxation, family plot, artist studio, etc.
 
Stakeholder organization response:
 
It for sure is possible. It could become a way of “citymaking”. Should not only be gardens, however, the area could also be used in another way. A potential problem is that  people like it so much that they don’t want to leave? Also, the app used in the plotting process should be simple. What if it would also allow pioneers to change plot? Would be great if it could also help to increase the skills of participants.
Impressed by the “back to basics” approach. This is refreshing, as city design has become so (unnecessarily) complex these days. Nice it’s so hands-on.
Commitment:  the tender for Zeeburgereiland is already out, we could add this digital approach. Every city in Europe has such a map of vacant plots. Many other cities could also apply this approach: investigate how other cities can be involved?
 
Audience response: 
 
There’s a similar project in Ghent, Belgium. It’s about gardens, people could buy it with invented city currency, so that everybody could afford a plot, also those without money. You put in your effort and got the virtual currency. However, what was the duration of the lease? The temp focus is very important.
 

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“It’s the Conversation, Stupid!” – Social media systems design for open innovation communities

November 19, 2010

On November 5, the Swedish Open Innovation Forum organized a “Managing Open Innovation Technologies” workshop at Uppsala University, to present and discuss state-of-the-art research insights into open innovation & social media and for authors working on an anthology on this topic to get feedback on their draft chapters. It was a very lively meeting, generating lots of ideas for new research. Concluding, it was clear there’s still a very long way to go for social media to realize their full potential in this domain.

At the workshop, I gave a keynote on social media systems design for open innovation communities:

After that, my good friend and co-author Mark Aakhus (Rutgers University, USA), reflected upon what I said.  Mark wasn’t physically present, but participated from his study at his home in New Jersey, 6000 km away. Of course, I have been in many videoconferencing sessions, but normally these are cumbersome events, requiring lots of high tech, special rooms, microphones, cameras and what not. However, this time none of this was needed. All we used was a Mac and Skype. As Mark was presenting, he was displayed larger-than-life on the main screen using the projector:

Mark Aakhus presenting

Reception was crystal clear, he could hear everything being said, even in the back of the room. Things really got weird after he was finished.  The laptop was left on the table, and Mark’s image removed from the screen when other people used it to present their Powerpoints. However, once in a while, suddenly, the laptop started speaking, as Mark commented on something being said. The funny thing was that we all quickly got used to that situation, looking at and talking to a laptop as if it were a human being. Still, sometimes, Mark/the laptop would suddenly make a sound, and the whole flow of the conversation was disrupted, nobody quite sure what to make of it. A very strange and powerful experience of, literally, “extreme computer-mediated communication”!

Using Collaboration Patterns for Contextualizing Roles in Community Systems Design

November 2, 2010

On October 28, I presented my paper “Using Collaboration Patterns for Contextualizing Roles in Community Systems Design” at the Community Informatics Research Network  2010 Conference (CIRN 2010) in Prato, Italy. Here are the abstract of and link to the paper, as well as the presentation.

Abstract

Activation of collaborative communities is hampered by the communicative fragmentation that is at least partially caused by their distributed tool systems. We examine the role of domain, conversation, and functionality roles in modelling community activation. We show how collaboration patterns can be used to design appropriate socio-technical solutions.  These patterns contextualize the various types of roles by linking them to the (1) relevant usage context (2) communicative workflow stages and (3) functionality components across the tool system.

Presentation

What’s up with the Pragmatic Web?

September 14, 2010

On September 1, I was a member of the Pragmatic Web track panel of the I-SEMANTICS 2010 conference in Graz, Austria, after having given the keynote earlier that day. The Pragmatic Web is a newly emerging field,  still in the process of being defined. Its main focus is not Web technology per se, but the contexts and communities in which these resources are developed and used to accomplish goals, develop mutual understanding, and create and realize commitments. For background see the Pragmatic Web community site, and my blog posts Patterns for the Pragmatic Web and The Growth of the Pragmatic Web.

The Pragmatic Web should not be seen as separate from, but instead as building on and feeding into the Semantic Web, which concentrates on knowledge representation and reasoning approaches. One can try to formally represent “everything necessary” in a context but (1) this overformalization often kills the necessary human interpretation of any situated context and (2) still does not answer what relevant context factors are. Mainstream Semantic Web research does not deal with the subtleties of communities, goal setting and negotiation, human interaction, and myriad other context factors. For this, you need research perspectives different from those provided by the Semantic Web field itself.  Of course, there is no precise dichotomy between the Semantic and the Pragmatic Web, instead there is a grey zone between the two fields, like the “Social Semantic Web”.

In the panel, we discussed the status and future of the Pragmatic Web. Other panel members included Alexandre Passant (DERI),  Hans Weigand (Tilburg University), and Adrian Paschke (Freie Universität Berlin).

Alexandre covered the budding field of the Social Semantic Web, which examines how social interactions on the Web lead to the creation of explicit and semantically rich knowledge representations. Hans discussed another  research area that is a major contributor to the Pragmatic Web, the Language/Action Perspective, as is its sibling Organisational Semiotics. Adrian focused on the Corporate Semantic Web, and the Pragmatic Agent Web, which represent some of the more applied research areas.

My own presentation was about what’s up with the Pragmatic Web as an area of research. I placed it in the Web 3.0 era we are entering, covered some of its fundamental questions and theories, and presented a socio-technical conversation context perspective that can be used to organize and position Pragmatic Web research (the framework is further explained in the paper and presentation of my invited talk.) I showed how the number of research publications addressing or referring to the Pragmatic Web is growing rapidly (with a small dip in last year’s number of publications). The high turnout at the panel discussion, especially given the competition of many high-quality parallel tracks, should also be a sign of the growing interest in the field. Finally, I positioned some contributing and related research fields shaping and being influenced by the Pragmatic Web. Core contributing fields in my view are Community Informatics, the Language/Action Perspective, Organisational Semiotics, Web 2.0/social media and the Semantic Web. See slide 7 of:

The discussion following the presentation, as well as many personal responses later, indicate that the Pragmatic Web as an area of research seems to be viable. One criticism is that much of the research is still very conceptual and needs to materialize much more into concrete applications and projects. This criticism is justified, but can be partially explained by the early stage the field is in and the still small number of researchers and organizations involved. However, there is also a more fundamental reason for this lack of applications: the Pragmatic Web studies context, and context by its very nature is extremely wide in scope and is always context of something else. Still, by fruitfully cooperating with more technology-driven and application-oriented R&D areas like the Social Semantic Web and Web 2.0, fundamental research insights about relevant contexts generated by the Pragmatic Web community should descend into the real world and become much more visible  in the years to come.

Conversations in Context: A Twitter Case for Social Media Systems Design

September 3, 2010

On September 1, I gave the invited talk for the 5th AIS SIGPrag International Pragmatic Web Conference Track of the I-SEMANTICS 2010 conference in Graz, Austria. Here are the abstract of and link to the paper, as well as the presentation.

Abstract

Conversations are the lifeblood of collaborative communities. Social media like microblogging tool Twitter have great potential for supporting these conversations. However, just studying the role of these media from a tool perspective is not sufficient. To fully unlock their power, they need to examined from a sociotechnical perspective. We introduce a socio-technical context framework which can be used to analyze the role of systems of tools supporting goal-oriented conversations. Central to this framework is the communicative workflow loop, which is grounded in the Language/Action Perspective. We show how socio-technical conversation contexts can be used to match the communicative requirements of collaborative communities with enabling tool functionalities. This social media systems design process is illustrated with a case on Twitter.

Presentation:

Collaboration Patterns as Building Blocks for Community Informatics

January 13, 2010

From 4-6 November 2009, the 6th CIRN Community Informatics Conference was held in Prato, Italy. As in previous years, the conference brought together an interesting mix of researchers and practitioners from North and South, discussing ways to effectively use information and communication technologies to foster community building. This year’s theme was “Empowering Communities: Learning from Community Informatics Practice”.

I gave a keynote address at the conference. Title of my talk and the accompanying paper was “Collaboration Patters as Building Blocks for Community Informatics”. Below the slides of the presentation and the abstract of the paper.

Abstract

Community Informatics is a wide-ranging field of inquiry and practice, with many paradigms, disciplines, and perspectives intersecting. Community informatics research and practice build on several methodological pillars: contexts/values, cases, process/methodology, and systems. Socio-technical patterns and pattern languages are the glue that help connect these pillars. Patterns define relatively stable solutions to recurring problems at the right level of abstraction, which means that they are concrete enough to be useful, while also sufficiently abstract to be reusable. The goal of this paper is to outline a practical approach to improve CI research and practice through collaboration patterns. This approach should help to strengthen the analysis, design, implementation, and evaluation of socio-technical community systems. The methodology is illustrated with examples from the ESSENCE (E-Science/Sensemaking/Climate Change) community.

Communities & Technologies 2009

July 22, 2009

090722_CCT2009From June 25-28, I was at Penn State, attending the Communities & Technologies 2009 conference, the main bi-annual conference specifically focusing on this theme. As with the previous editions, I again very much enjoyed myself, both with respect to the many interesting presentations and by meeting up with old and new colleagues and friends who are part of our nomadic research tribe.

To get a feel for what the conference was about, check out the following resources:

  • A Twitter account of the sessions by multiple authors, hashtag #cct2009.
  • An excellent summary of the conference by Joe McCarthy.
  • A Flickr conference photo gallery.

ESSENCE09 Workshop

May 3, 2009

FIRST FACE-TO-FACE FORUM ON ‘ESSENCE’ ONLINE EXPERIMENT

May 5-6, 2009
KMi, The Open University
Milton Keynes, UK

The ESSENCE challenge

090503_essence1ESSENCE is the first public event organised by Global Sensemaking (GSm), a network formed in 2008 to develop human-centred computing tools to help tackle wicked problems such as Climate Change.
The overall idea behind the project is that digital discussion and deliberation technologies have the potential to provide a structured medium for building collective intelligence from diverse stakeholders, who often disagree.
Within this context the ESSENCE online experiment has been conceived with the overall goal to improve how climate science and policy deliberation is conducted, in local networks, national organizations, and inter-governmentally.
In particular, ESSENCE has been designed to develop a comprehensive, distilled, visual map of the issues, evidence, arguments and options facing the UN Climate Change Conference in Copenhagen (COP15), and being tackled by many other networks, which will be available for all to explore and enrich across the web.

Research

Within the ESSENCE project we study and develop technologies for online discussion and deliberation, with the overall goal in mind to help to build online environments for:
•    scientists to explore and discover common grounds and agendas in a very complex and extensive domain as environmental science is;
•    policymakers to identify problematic issues to be faced in order to reinforce public policies and make them more accepted or even agreed;
•    the Public to widen or build understanding on climate change issues and consensus about new climate change policies.

Outcomes

The workshop seeks to develop a roadmap for ESSENCE to COP15.  We will also discuss strategies for further research lines and challenge to address for the ESSENCE team/GSm community.

Organizing Committee

Simon Buckingham Shum (KMi, Open University)
Anna De Liddo, (KMi, Open University)
Aldo De Moor (CommunitySense)
David Price (Debategraph)

The full program can be found here.

Postscriptum

  • My presentation:

BarCamp Berlin 3 revisited

November 29, 2008

081129_mcs_barcamp_berlin_3On October 18-19, Barcamp Berlin 3 took place. It was organized in the impressive Berlin Representative Office of Deutsche Telekom. Over 800 people attended, a true bee hive of creative tech people from all walks of Internet life.

BarCamps are a special kind of conference, sometimes even called an “unconference”:

BarCamp is an international network of user generated conferences — open, participatory workshop-events, whose content is provided by participants — often focusing on early-stage web applications, and related open source technologies, social protocols, and open data formats.

BarCamps live and breathe Web 2.0, not only in what they are about, but also by adopting its user-driven style in how they are organized. There is much attention on participatory process, or, rather, on providing an overall infrastructural framework, while making participants responsible for what topics are going to be discussed and in what way.

Traditionally, BarCamps are rather small and informal events. This one was huge, and very well organized, infrastructure-wise.  It was also amazing how they managed to offer all of the considerable facilities for free. The contrast between the large scale/professional setting, with the creative/anarchistic BarCamp culture was interesting. Although some were not so amused by this, I think it’s testimony to the multi-faceted, evolving nature of the BarCamp concept, that it can live in so many different skins. I agree with the claim that “‘You are BarCamp!’ and everybody has to take part in making each edition a success”. My compliments to the organizers for getting this most stimulating, very well organized event off the ground!

An open question is still to what extent, apart from organizing the infrastructure, these  unconferences need organization of content. Personally, I think many sessions could benefit from some form of preparation, although there should be sufficient space for “emergent organization” to keep the inspiration and flow of the moment.

Dutch Innovation Seminar 2008

November 25, 2008

On October 9, a beautiful autumn day, I went to the De Baak estate, in the wooded centre of the country to attend the Dutch Innovation Seminar 2008. De Baak is a well-known training institute, established by the largest employers’ organization in the Netherlands. As their site states, it “is the place for leaders, business people and professionals in search of inspiration, motivation, knowledge and insight”. Well, inspiration abounded, plentifully.

The seminar comprised a couple of keynote addresses, as well as a number of workshops, and lots of opportunity to network in a very pleasant atmosphere. The theme of the event was “Pulverizing Borders”, about how the Internet allows all kinds of borders to disappear, borders between people, organizations, supply and demand, and so on.

Interesting to observe were the different foci of innovation approaches of large-scale, corporate organizations like Shell and DSM, and new kids on the block like Nabuur and SellaBand. Shell and DSM are mainly interested in involving the “wisdom of the crowds” as idea generators, but themselves want to keep  close control over their often very complex, long term, and expensive product innovation processes.

Nabuur and SellaBand, on the other hand, act much more as facilitators, delegating substantial control to the users of their site. Nabuur, the “Global Neighbour Network” is an NGO that mediates between villages in developing countries having concrete requests for development assistance, and volunteers, from both North and South, who are able to help address these requests, leading to long-term collaboration and relationship networks. SellaBand facilitates between beginning bands looking for investment capital to produce an album and music lovers who are willing to invest small amounts of money. Once enough money has been raised, each music lover receives a limited edition copy of the album.

An interesting question is whether the “control paradigm” is really necessary for large scale product development, because of, for example, the need to protect intellectual property rights. Or could the new business models being developed by the likes of Nabuur and SellaBand in the longer term be adopted/adapted by their larger, more bureaucratic peers? Innovation of innovation…


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