New publication: Communities in Context: Towards Taking Control of Their Tools in Common(s)

Just published: A. de Moor (2015). Communities in Context: Towards Taking Control of Their Tools in Common(s). In The Journal of Community Informatics, 11(2).

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Abstract:

In this exploratory paper, we outline some issues of inter-community socio-technical systems governance. Our purpose here is not to solve these issues, but to raise awareness about the complexity of socio-technical governance issues encountered in practice. We aim to expand on the rather abstract definition of community-based Internet governance as proposed in the Internet for the Common Good Declaration, exploring how it plays out in practice in actual collaborating communities.  We introduce a simple conceptual model to frame these issues and illustrate them with a concrete case: the drafting and signing of the declaration. We show some of the shortcomings of and socio-technical fixes for Internet collaboration support in this particular case. We end this paper with a discussion on directions for strengthening the collaboration commons.

 

New publication – CulTech2015: Cultural Diversity and Technology Design

Just published: H. A. He, N. Memarovic, A. Sabiescu, A. de Moor (2015), CulTech2015: Cultural Diversity and Technology Design. In Avram, Gabriela; De Cindio, Fiorella; Pipek, Volkmar (eds.) (2015): Proceedings of the Work-In-Progress Track of the 7th International Conference on Communities and Technologies, Limerick, Ireland, 27-30 June, 2015, pp.153-156.

Collaboration Patterns for Social Innovation: The Dutch – US Connection?

As part of my visit to the  University of Alabama in Huntsville I gave a presentation “Creativity Meets Rationale – Collaboration Patterns for Social Innovation” at the College of Business Administration. It was based on the book chapter with the same title that was published earlier this year in the book “Creativity and Rationale: Enhancing Human Experience by Design”. The slides can be downloaded here.

From the discussion, it seemed that Europe is ahead in implementing scaled applications of social innovation,  although the US is catching up and making it a national priority as well, as indicated by the White House having created an Office of Social Innovation and Civic Participation.  See also the Economist article Let’s Hear Those Ideas. It would be interesting to see to what extent collaboration patterns for social innovation are alike and differ in the US and European contexts. As Huntsville has an incredible wealth of high-tech engineering knowledge seeking new applications, it would be a very worthwhile exercise to build and compare libraries of collaboration patterns in the Dutch Noord-Brabant and US Alabama cases. A common theme to investigate could be civil aerospace applications, for instance.

Expanding the Academic Research Community: Building Bridges into Society with the Internet

Below the slides of the honors lecture I just gave at the University of Alabama in Huntsville. The slides can be downloaded here.

The talk is based on a book chapter with the same title that will be published by Monash University Publishing in the fall.  A preprint of this chapter can be downloaded here. Thanks to the students for all your great questions. If there’s any more, feel free to post them here as comments.

New publication: Towards Sheltered Communication Systems Design – A Socio-Technical Perspective

The proceedings were just published containing my paper: A. de Moor (2012). Towards Sheltered Communication Systems Design: A Socio-Technical Perspective. In Proc. of the 9th Community Informatics Research Network Conference, Prato, Italy, November 7-9, 2012.

130322_Sheltered communication systems

Abstract

Social media are powerful conversation technologies. However, exactly how social media afford and constrain complex social requirements in collaborative communities is still ill-understood. One of these requirements concerns the need for sheltered communication systems: systems that support and interlink spheres of stakeholder communication with different required degrees of opacity. We introduce our Socio-Technical Conversation Context Framework as a way to analyze and design such complex socio-technical communication systems. We use collaboration patterns grounded in this framework as conceptual building blocks to capture design lessons learnt about matching community requirements with enabling tool functionalities. We illustrate the approach with the “sheltered communications” lessons learnt in a Dutch case of developing an e-learning tool system for students with physical and mental limitations.

New publication: “It’s the Conversation, Stupid!” – Social Media Systems Design for Open Innovation Communities

130114_open innovation conversations

My joint book chapter with Mark Aakhus, “It’s the Conversation, Stupid!” Social Media Systems Design for Open Innovation Communities was just published in J.E. Lundström et al. (eds.), Managing Open Innovation Technologies, Springer, Berlin. ISBN 978-3-642-31649-4.

Abstract

Open innovation is about crossing boundaries to create networked synergies in/across collaborative communities. Conversations are the lifeblood of communities, building the common ground of shared meanings, beliefs, interests, norms, goals, trust and social capital. A fundamental challenge for open innovation lies in the successful crafting of the social media systems supporting the community conversations. Innovation communities (which are not limited to business interests but also include public and civic organizations and communities) therefore need to continuously make sense of the conversation context of the tools they use. We provide a conceptual lens with which to examine this socio-technical conversation context. We illustrate the use of this lens with a plausible scenario of open innovation in the societal stakeholder networks around climate change research.

“It’s the Conversation, Stupid!” – Social media systems design for open innovation communities

On November 5, the Swedish Open Innovation Forum organized a “Managing Open Innovation Technologies” workshop at Uppsala University, to present and discuss state-of-the-art research insights into open innovation & social media and for authors working on an anthology on this topic to get feedback on their draft chapters. It was a very lively meeting, generating lots of ideas for new research. Concluding, it was clear there’s still a very long way to go for social media to realize their full potential in this domain.

At the workshop, I gave a keynote on social media systems design for open innovation communities:

After that, my good friend and co-author Mark Aakhus (Rutgers University, USA), reflected upon what I said.  Mark wasn’t physically present, but participated from his study at his home in New Jersey, 6000 km away. Of course, I have been in many videoconferencing sessions, but normally these are cumbersome events, requiring lots of high tech, special rooms, microphones, cameras and what not. However, this time none of this was needed. All we used was a Mac and Skype. As Mark was presenting, he was displayed larger-than-life on the main screen using the projector:

Mark Aakhus presenting

Reception was crystal clear, he could hear everything being said, even in the back of the room. Things really got weird after he was finished.  The laptop was left on the table, and Mark’s image removed from the screen when other people used it to present their Powerpoints. However, once in a while, suddenly, the laptop started speaking, as Mark commented on something being said. The funny thing was that we all quickly got used to that situation, looking at and talking to a laptop as if it were a human being. Still, sometimes, Mark/the laptop would suddenly make a sound, and the whole flow of the conversation was disrupted, nobody quite sure what to make of it. A very strange and powerful experience of, literally, “extreme computer-mediated communication”!

Using Collaboration Patterns for Contextualizing Roles in Community Systems Design

On October 28, I presented my paper “Using Collaboration Patterns for Contextualizing Roles in Community Systems Design” at the Community Informatics Research Network  2010 Conference (CIRN 2010) in Prato, Italy. Here are the abstract of and link to the paper, as well as the presentation.

Abstract

Activation of collaborative communities is hampered by the communicative fragmentation that is at least partially caused by their distributed tool systems. We examine the role of domain, conversation, and functionality roles in modelling community activation. We show how collaboration patterns can be used to design appropriate socio-technical solutions.  These patterns contextualize the various types of roles by linking them to the (1) relevant usage context (2) communicative workflow stages and (3) functionality components across the tool system.

Presentation

Conversations in Context: A Twitter Case for Social Media Systems Design

On September 1, I gave the invited talk for the 5th AIS SIGPrag International Pragmatic Web Conference Track of the I-SEMANTICS 2010 conference in Graz, Austria. Here are the abstract of and link to the paper, as well as the presentation.

Abstract

Conversations are the lifeblood of collaborative communities. Social media like microblogging tool Twitter have great potential for supporting these conversations. However, just studying the role of these media from a tool perspective is not sufficient. To fully unlock their power, they need to examined from a sociotechnical perspective. We introduce a socio-technical context framework which can be used to analyze the role of systems of tools supporting goal-oriented conversations. Central to this framework is the communicative workflow loop, which is grounded in the Language/Action Perspective. We show how socio-technical conversation contexts can be used to match the communicative requirements of collaborative communities with enabling tool functionalities. This social media systems design process is illustrated with a case on Twitter.

Presentation:

Optimizing Social Software Design with Conceptual Graphs

Today, I gave a presentation “Optimizing Social Software Design with Conceptual Graphs” at LIRMM, Le Laboratoire d’Informatique, de Robotique et de Microélectronique de Montpellier:

Abstract

Collaborative communities are complex and rapidly evolving socio-technical systems. The design of these systems includes the communal specification of communication and information requirements, as well as the selection, configuration, and linking of the software tools that best satisfy these requirements. Supporting the effective and efficient community-driven design of such complex and dynamic systems is not trivial.

To represent and reason about the system design specifications we use conceptual graph theory. We do so because the knowledge representation language of choice must be rich enough to allow for the efficient expression of complex definitions. Also, since design specifications derive from complex real world domains and community members themselves are actively involved in specification processes, a close mapping of knowledge definitions to natural language expressions and vice versa is useful. Finally, the representation language must be sufficiently formal and constrained for powerful knowledge operations to be constructed. Conceptual graph theory has all of these properties.

We explore how conceptual graphs can be used to:

1. model the core elements of such socio-technical systems and their design processes.

2. specify communication and information requirements and match these with social software functionalities.

We illustrate these design processes with examples from a realistic scenario on building a knowledge-driven topic community on climate change.